Post by Elder Kat on Sept 15, 2015 10:01:02 GMT -6
How do I Get Sick?
Like in life, there are many ways you can be sick or injured. They can be tied to interacting with sick cats, eating rotten food, environment or seasonal occurences. You can see the likelihood of getting sick on the left sidebar. It can be Low, Average or High. High will particularly put kit and elders at risk.
So long as you stay healthy, eat often and don't exhaust yourself, you're not going to have to worry about illness very often.
If you do get sick, you'll be notified by Starclan and told the symptoms and any stat losses you might suffer while ill. You MUST react to the illness immediately, unless currently in battle. In this case, you can wait until after the battle to start feeling ill and have stat losses take effect.
You will never be responsible for knowing whether your or illness is contagious or deadly. That is up to the staff. Please, keep a record on your profile of your Stats. That way, when you take sickness stat losses, you know what you will eventually return too.
Post by Elder Kat on Sept 15, 2015 10:07:13 GMT -6
Types of Illnesses
The Illnesses listed here will be updated as cats find them, as well as how to treat them. This can be a very easy list for Medicine Cats to keep track of, and add too as illness and their treatments are discovered.
Wound/Cuts Symptom: A lowered HP. Risk of losing consciousness at 0HP, and death at -5HP Causes: Attack, Hunting accident, Falls Cure: Cobwebs cure 5HP per share
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Exhaustion Symptom: Lowered EN. Risk of further illness, stillborns and complications in Queens Causes: Fighting, sprinting Cure: Lamb's Ear cures 3EN per share
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